1.
Ahmad Thariq. APLIKASI PEMBELAJARAN INTERAKTIF PENGENALAN PAKAIAN ADAT SULAWESI MENGGUNAKAN AUGMENTED REALITY. teknimedia [Internet]. 2025Dec.16 [cited 2025Dec.19];6(2):223-31. Available from: https://www.jurnal.stmiksznw.ac.id/index.php/teknimedia/article/view/292